Enrolment options
By the end of this module, you will be able to
1.Critically evaluate emerging technologies and their pedagogical potential.
2. Apply design and learning theories to immersive (VR/AR) environments.
3.Develop and justify prototypes that integrate emerging technologies into authentic learning contexts.
4.Analyze ethical, accessibility, and cultural implications of immersive education.
5.Synthesize insights from VR/AR research to inform innovation and policy in e-learning.
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