This module introduces to the art of creating complex, multi‐faceted 2D and 3D captivating and meaningful characters across various artistic styles, i.e. the creation and development of the appearance, personality, and style of characters for animation. Characters are core components of any storytelling work. In this framework, the module will give you the fundamentals of the theory and practice of the creation of characters for a wide range of digital media including 2D and 3D animation and illustration to name a few. The module follows the Craft module model, with practical tutor-lead sessions in studio being the primary mode of delivery. In these sessions, students are introduced to theory in the context of exercises, building their knowledge and understanding alongside their intellectual and practical skills. This course offers a structured approach that combines fundamental anatomical knowledge with artistic techniques, fostering the development of unique and compelling characters through intensive hands-on projects using the latest software and techniques, including Daz Studio, Character Creator, After effects. You will learn how to design and model your own character in 3D and in 2D, how to texture and rig, and how to test them through simple animations like walk and run cycles.
Introduction to Advertising
An advertisement (or "ad" for short) is anything that draws good attention
Advertising is a marketing communication that employs an openly sponsored, non-personal message to promote or sell a product, service or idea. Sponsors of advertising are typically businesses wishing to promote their products or services
Advertising is the business or act of making something known to the public, usually through some type of paid media.
Dear Learners,
This module will help you start to gain the professional competence for digital modeling (including computer-based simulations), technical fabrication processes, 3D printing and/or physical prototyping (look-likes or work-likes). With focus on Prototyping/model making, you will be required to understand the design methods you need in order to develop innovative solutions that answer the potential customers’ needs and meet the design specification, starting from the creative phase of concept design up to the detailed design.
In other words, the emphasis in this module is on creativity, exploration, design thinking, solution finding, personal expression, aesthetics and creation of functional prototypes (work-likes, look-likes). Teaching includes lectures, demonstrations, studio sessions, workshops, individual and group works, group critiques, and hopefully some study visits. You will therefore learn a wide range of skills and processes using soft and hard materials to produce 3D models. Using a practical hands-on approach, this module will support you in the conception and early development of an innovation challenge, sketching and technical drawing, and production of the prototypes. Your devotion and application will be highly appreciated.